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5 minutes • May 01, 2014
This piece plays in all the spirit areas (including the Colosseum).
I was directed that the piece should be weird and otherworldly. I believe this was achieved. I was compelled to write a melody, besides the main one which is still in there. The melody is heard in the beginning. I also wanted to try some new techniques I have never done before and have the track speak ghastly spoken word to give the piece a true ""spirit world"" feeling.
Appears on Aground (Original Game Soundtrack)
CHASE CORNELL BETHEA | Composer | BMI |
MATERIA PUBLISHING | Original Publisher |
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