Jay is a musician, sound designer, game developer, and all-around enthusiast for all things video game. His music styles range from heavy hitting progressive metal to arpeggio driven synthwave (and anything in between). He's been creating music and SFX for games for over 5 years and has been making, playing, and teaching music for almost 15 years. He loves doing his own renditions of video game music and strongly believes in the power of emotion you can create in the art of game audio.