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Chase Bethea is a Video Game Composer/Creative & Technical Audio Designer that has shipped 19 titles in his ten years experience. Chase has received many accolades throughout his career for his diverse collection of compositions that is a fusion of texture and complexity which allows the player to become immersed in the experience. In 2013, Chase’s score from the successful flash Horror game, “I Can’t Escape” received an honorable mention in Indie Game Magazine. His soundtrack for “Cubic Climber” earned a Noteworthy on Destructoid. In 2016, Chase was nominated for Artists of the Year – Independent Composer by VGMO in the entire industry for his “I Can’t Escape:Darkness score.”
Chase has also scored Super Happy Fun Block, </ reality> Aground, and Aztec Ride, a highly addictive fun mobile game that shipped in October 2020. In addition, he has worked pre-production for Virtual Reality Company who released Jurassic Park VR. Chase has signed publishing deals in the past with Sumthing Else Music Works and currently with Materia Collective. Chase has also been interviewed on multiple podcasts such as Level with Emily, Pixelated Audio, Sound of Play, and 8bitx Radio Network.
More of Chase’s accomplishments include being Game Revolution’s first team/guest streamer as well as first Game Audio professional to be featured on a Gaming Website for his Behind the Scene composing series. He is also a co-host of Game Audio Hour Podcast and a iASIG Steering Committee Leader.
Chase Bethea has contributed to 3 releases by Materia Collective.